When you select the Style Tab, the four
selections under style lets you choose the type of map you’d like to use for a
particular application. Use your mouse to highlight the circle next to your
selection. Your most recent style selection
becomes the new default, the next time the program is opened.

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Lunar
Map ProTM is the only program that provides users with a choice of
map styles. Since changing maps is easy,
you may want to experiment with various formats under a variety of observing
conditions. This will help you discover
which map styles best meet your personal observing needs.
Vector Maps have the capability of producing clean,
high-resolution graphics. They do not
suffer from the zoom limitations associated with texture maps, and they are not
impacted by factors such as contrast, albedo, or
viewing angle. For that reason, vector
maps are excellent for identifying low contrast features, such as domes, or
features located near the limb.
Since vector maps do
not display shadows, they are often easier to use for following the progression
of the lunar terminator. Printed copies
of vector maps also make excellent templates for sketching. The vector map with Mare shading turned Off is
specifically designed for sketching at the eyepiece.
Texture Maps are more aesthetically pleasing, and provide a
more realistic representation of the lunar surface. This format more closely matches the view
through your telescope, and is especially useful when you are trying to
identify similar features in close proximity to each other.
As you zoom-in to
increase the image scale, the image will begin to lose resolution in much the
same way as when you increase your telescope magnification.
When you are using
texture maps, please keep in mind that the position of the sun is continuously
changing during the lunar cycle causing the lunar surface to undergo
significant changes in shadowing. This
can cause features seen through your eyepiece to look vastly different from
their map appearance, especially around the time of full moon.
Using the Texture Map combined with Vectors can often
provide the best of both worlds, since you have the realism of an image along
with easy to see vector outlines. The
vectors enhance difficult to observe features so they become easier to locate. Below are domes near the crater, Arago that are only visible because of the vector outlines.
Please note that domes
are always cross-hatched to make it easy to distinguish them from the
surrounding craters. This is especially
useful when working with the vector map.
